
Reward spend decisions
Traits And Rerolls
Trait Rerolls and Gems are valuable. Spend them after you have a keeper unit, not while every roll is replacing your team.
Trait strategy
Spend-Or-Save Trait Rerolls
Use this as a timing guide, not a trait tier list. The page avoids rarity, effect, and best-trait claims until current row-level evidence exists.
| Situation | Decision | Why |
|---|---|---|
| You just started | Save Trait Rerolls | Early units are replaced quickly, so rerolls are usually stronger later. |
| Your team has open slots | Roll first | A full basic team matters more than improving one temporary unit. |
| You found a keeper | Consider rerolling | A long-term unit can make better use of limited reroll rewards. |
| A new UPD label appears | Wait and retest | Reward usefulness can shift after code, balance, or Shop changes. |
Source and review policy
Last checked: September 7, 2026
Official Roblox page observed Anime Dice by More & More Games, root place 113290951185459 and universe 10708913337. The public title included UPD 3 during this launch review.
Codes are separated as reported instead of guaranteed working unless a row has a fresh in-game redemption note. Use this desk as a check path before spending rewards.
Units, exact tier lists, mutation odds, and value comparisons are held back until current row-level evidence exists. That keeps the site useful without inventing live-service data.
Fast rule
Use reported code rows for discovery, test them in Roblox when rewards matter, and avoid exact unit values or mutation odds unless a current source row is available.
